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Known Issues with Bk 14 - Burglars beware!!! PDF Print E-mail
Written by Mirlina   
Tuesday, 22 July 2008 23:43

The "Riddle" skill has a 1.7 second delay from the time the animation begins until the skill takes effect. This will be fixed in an upcoming patch but until then, please use Riddle with caution.

Book 14 Chapter 1: Mobs can cause the stone doorway to open prematurely. If this occurs, do not proceed through the doorway to the boss until you have opened the two lockers in the main area of the instance. Defeating the boss before opening the lockers will prevent you from completing the instance. If you defeat the boss before opening the lockers, cancel the Instance quest (not the Storyline quest) to restart. 

 

Read the rest of them here

 

 


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Last Updated ( Tuesday, 22 July 2008 23:46 )
 
Download the Patch now!! ready for Book 14 release! PDF Print E-mail
Written by Amororgan   
Tuesday, 22 July 2008 16:40

Guys if you download the patch now before Book 14 is released (which definately looks like Thursday now!)  then once you logon on Thursday the patch will be up and working in no time at all!

 Link here, you'll need a BitTorrent program (as with all previous patches)

Download Here


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Last Updated ( Tuesday, 22 July 2008 16:46 )
 
Legendary Weapons PDF Print E-mail
Sunday, 20 July 2008 15:45

It's getting quite confusing now with various bits of disjointed information about the legendary weapons system.  The Editor of TenTonHammer explains here:

Here’s a general overview of what the Legacy Items are all about from Exec. Producer Jeffrey Steefel: Each weapon is class specific. Each weapon has the capacity for a random class relevant legacy. Legacies are randomly assigned to your weapon. Each legacy can be made more powerful by spending item XP on it. Item XP is acquired by killing monsters, and doing Item deeds/quests. Legacies have different quality levels, meaning that while legacies might modify the same skills, they may do it in different magnitudes. Every time you go through an item reforge (ie: your weapon gains 10 levels), you can gain a random legacy.

This came from a larger TenTonHammer interview with Aaron Campbell and Greg Stanley from the Turbine team here.


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Book 14 Draws Near PDF Print E-mail
Written by Perthir   
Wednesday, 16 July 2008 21:49

The Book 14 stand-alone patcher has been released for the US Turbine client.  In the past this has meant we are usually 2-3 weeks away from release.  Who's prepared to open a sweepstake on the EU release date?  Stick me down for 100s on 7th August*.

 

*Obviously, I will require a matching bet!


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Dev Diary: Moving the Fellowship PDF Print E-mail
Wednesday, 16 July 2008 17:03

The latest Dev Diary has been published, over to Jeff:


Book 14 brings with it a number of great new additions and features, but for those of us heavily invested in the storyline, one of the most exciting developments is also one of the longest-awaited: the Fellowship will finally depart Rivendell on their errand of secrecy. In today’s Dev Diary, I hope to shed some light on how we’re accomplishing the big move, why we’re handling it the way we are, and what it means for you!


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Book 14 Hands On PDF Print E-mail
Monday, 14 July 2008 16:55

The lucky buggers at massively.com seem to have the right contacts!  They've written up their hands-on time with Book 14 in a must read article here and not only that they've uploaded some video content as well which is accessible from our Media | Video menu (does contain a few spoilers but nothing too bad).

Very interesting.  Very interesting indeed. Enjoy.

 


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Last Updated ( Monday, 14 July 2008 17:03 )
 
New animations and emotes PDF Print E-mail
Sunday, 13 July 2008 13:34
Book 14 is bringing some new animations for minstrels and new emotes for the creeps.  Check out the Videos section of the site (under the Media link) to have a look.

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