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Written by CodeMasters
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Thursday, 01 October 2009 11:04 |
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The first results from the 'Ask the Devs' Q & A have been published. In particular, there are some changes coming up to the cowering mechanic in the longest reply to a question about radiance and gating. Read more to see the lot. Share to
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Last Updated ( Thursday, 01 October 2009 11:09 )
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Read more...
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Written by Mirlina
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Tuesday, 29 September 2009 23:38 |
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Turbine have published three Dev Diaries click the link below to read them
Skirmish System
Changes to Horses
Shared Storage Read more for the highlights highlights for the lazy or brain dead amongst you :P Share to
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Last Updated ( Wednesday, 30 September 2009 08:57 )
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Written by Massively.com
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Tuesday, 08 September 2009 16:47 |
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Kyle Horner at massively.com has written up the latest news on Siege of Mirkwood. The article summarises the changes as: - Level cap raised to 65.
- New skills, titles, deeds and traits.
- Raised level of legendary items.
- Several new instances.
- Fourth crafting runic slot on legendary items for master crafters.
- New Skirmish system.
- Updated horse mechanics.
- Mirkwood zone, a dark and ominious forest unlike any other seen thus far, with Dol Guldur looming in the distance.
- Whole new reputation faction for the Elves of Mirkwood.
- Dol Guldur, the place where Sauron was a Necromancer 'back in the day' and Gollum was tortured, as a huge vertical instance. After battling their way up this Moria-tech built behemoth of a fortress, players eventually fight a Nazgul placed there by Sauron, who's riding his felbeast.
For all the rest, two pages of extra detail click here.Share to
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PAX Video Interview With Steefel |
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Written by Perthir
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Sunday, 06 September 2009 11:55 |
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Update: The video is now for subscribers to TTH only. Boo. However, they've found their way onto YouTube! Yay. 'Read more' for the YouTube videos. Siege of Mirkwood was launched at the PAX event, while there TenTonHammer have produced a 45 minute video interview with Jeffrey Steefel, Exec Producer of LotRO at Turbine. It includes details on the new raid, new horse system and lots more. Here's the link. (Thanks to Graemir for the tip-off). Share to
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The Lord of the Rings Online™: Siege of Mirkwood |
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Written by dotwtadmin
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Friday, 04 September 2009 19:21 |
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Codemasters Online today unveiled The Lord of the Rings Online™: Siege of Mirkwood, the digital expansion to the award-winning massively multiplayer online roleplaying game (MMORPG). Siege of Mirkwood will expand the online world of Middle-earth where players will join forces to press further eastward into the dark, foreboding and treacherous forest of Mirkwood and take part in the epic conclusion to Volume II of The Lord of the Rings Online. Siege of Mirkwood will be available as a digital download this autumn and provide players with an increased level cap, a new region including the legendary evil fortress of Dol Guldur, major enhancements to combat and Legendary Items and the introduction of Skirmishes, a new system where players will train customizable soldiers and take them into battle as part of the War of the Ring. Read more for more details Share to
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Written by dotwtadmin
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Monday, 31 August 2009 18:39 |
We've gone all Web 2 and social networky. If you're a Twitter user you can follow DotWT which will automatically tweet, twit?, whenever a new article gets posted to the website, with a direct link back to the article. I know we don't update that often but hey - don't say we don't move with the times! There's also a facebook group set up by your favourite guardian, Sham.Share to
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Last Updated ( Monday, 31 August 2009 18:50 )
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